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Arcade flight shooter · iPhone · iOS 16+

Take the
north run

Fly a 1930s red racer up through four scrolling arenas. Dodge the flak, break the formations, bring down the bombers — and when the meter is full, Rush straight through everything on screen.

  • One thumb
  • Plays offline
  • No ads
  • Free
Flight over Storm City — the red racer climbs between interceptor dives under a lightning-lit sky.

The flight

Built around where you are

Steer by dragging

Drag anywhere on the screen to fly. Your guns fire themselves, so every run is about where you are — not how fast you tap. Three sensitivity settings, from Gentle to Sharp.

Combos up to ×5

Consecutive kills climb the multiplier toward ×5.0. One hit resets it. Gnats come in formations, interceptors dive, bombers drop flak — hold the streak if you can.

Charge the Rush

Kills and coins charge the red wedge in the corner. At full charge, tap Rush to destroy every enemy and bullet on screen and dash through the rest, invulnerable.

From the cockpit

Every surface of the game

Play tab — arena carousel, the plane on the runway, and the Take off button.
Play
Flight over Storm City — dodging interceptors as the combo multiplier climbs.
Flight
Flight with the Rush meter fully charged — the red wedge fills the corner.
Rush ready
Hangar — the Crimson Bulwark twin-engine plane with its stats and special.
Hangar
Missions tab — active story missions with progress bars and claim buttons.
Missions
Results sheet after a flight — score, distance, kills, coins earned.
Results
Achievements list with claimed rewards.
Awards
Flight log — every flight with score, kills and arena, filterable.
Flight log
How to play sheet — steering, guns, coins, power-ups, Rush and bosses.
How to play

Progression

Seven planes. Four arenas.

Every flight pays coins and rank experience. In the Hangar you swipe between seven planes — each with its own speed, hull, gun pattern and, from the second plane on, a special: a chance to slip a hit, a second wind after a crash, piercing rounds, double coins, a longer Rush, or a shield that rebuilds itself.

Four upgrade tracks apply to every plane — gun battery, armoured hull, coin magnet and Rush engine, five levels each. Your pilot rank rises as you claim rewards.

Hangar screen — plane stats, special ability and upgrade tracks.
Missions screen — story missions, daily and weekly challenges with claim buttons.

Missions & records

Reasons to fly again

Three story missions are active at a time, drawn from a list of twenty. Five daily challenges and four weekly challenges rotate on their own clocks. Eighteen achievements track what you own, what you've flown and what you've shot down. Anything ready to claim is marked — the rewards pay coins and rank experience.

The flight log keeps every run — score, distance, kills, bosses, combo, arena — filterable to best flights or boss kills, with career totals at the top.

  • Best-flight filter
  • Boss-kill filter
  • Career totals

Ready for takeoff?

Free on iPhone. Seven planes, four arenas, one red racer. Your hangar is waiting.

Download on the App Store